

If Taleworlds does nothing else with these systems, they should add everything from this mod into the base game. In my opinion, this is the premiere gameplay improvement mod when it comes to city/castle management. Really helps you feel like you made a legend, not just a person. Your character was in the army of a great/terrible lord, clawed his/her way up the ranks, and then became the greatest lord Calradia had ever seen.

You will start out at the bottom rung, with poor equipment and a small wage, but if you prove yourself in the field of battle, those things will change drastically for you. With Freelancer installed, you can go up to any lord and enlist in their army as a soldier. This mod gives you a different way to get your foot in the door of power at the start of a campaign. It makes it so having your own kingdom isn’t akin to the stress of being forced to micromanage the pizza shop you opened three years ago thinking it would be nice to be a business owner, only to land yourself in world-record level debt and live in constant fear of looming poverty.It makes your kingdom actually feel like YOUR kingdom and not a conglomeration of traitors attempting to take established, honorable countries.You get to make vassals that are not borrowed.With this mod, you can make your companions into vassals so your kingdom can have vassals that are, well, it’s vassals! This is huge, because otherwise you are stupidly outnumbered with no recourse except to cheese the game’s currently broken systems. When you have your own kingdom, you have to gain vassals either by persuading other clans to join your nation, or by them choosing to, usually after their faction has been losing badly. Rulership adds a feature that needs to be added to the vanilla game. Calvary charges actually work a little!!!!.Watching puny Imperial swords bounce off of executioner-axe wielding Palace Guards as they butcher them is now a fun possibility with this mod.Battles become more challenging, more thought-provoking, and ultimately more rewarding.Combat is more balanced than it was previously.It has a ton of other features that you can read in the mod description, but to sum it up, it completely overhauls the combat system in a smart and realistic way. It also overhauls the AI to make them much smarter with tactics, and fixes a lot of issues they have during combat. Basically, maces do better against heavy armor than a short sword would, and if you shoot an arrow from three stories up, expect it to obliterate whoever it hits. Armor begins to serve a more nuanced and powerful role in combat here, because this mod adds in several new damage types as well as basing projectile damage on the kinetic energy of it when it hits a target. It adds slow motion into a giant medieval battle simulator.
Tropico 4 mods moddb free#

